Listing all COOPERRATA news articles:

Optional VR?

My excitement has been growing for VR and that’s spilling into my development of COOPERRATA. N ...[read more]...

Personal Development

In response to some gentle prodding from friends, I’m starting a series of articles (†) abou ...[read more]...

Upgrading to Unity 5.3.0

I’ve been holding my development on Unity 5.1.4, but thanks to a quick response from the Unity ...[read more]...

Launcher Ready

Michelle has reminded me that most people don’t find login and patching systems all that thril ...[read more]...

Refactoring my Launcher

Sometimes coding feels like Rimmer in the first episode of Red Dwarf. Like I’ve covered myself ...[read more]...

Principle of Least Astonishment

When it comes to working on game UI, I try my best to follow the Principle of Least Astonishment. Ye ...[read more]...

Web Changelog

I have just over a week left on my supposed month-long “Prototype Jam” for COOPERRATA. I ...[read more]...

Menu Simulator

My work continues on COOPERRATA: the menu simulator. Sarcasm aside, I’ll start making it into ...[read more]...

Chat Start

COOPERRATA progress. I’m just past a week into development and still working on interface elem ...[read more]...

Security Models

To speed up COOPERRATA development, I’m re-using assets from my old Awareon project. Mainly th ...[read more]...

Menu Game?

My inner adult has been arguing with itself over which is more sensible: Keeping a prototype strictl ...[read more]...

Prototype Jam

I have roughly a month between some contract work, so I’m trying my hand at a new prototype du ...[read more]...